Plain Zen

Aleks Krotoski from Guardian found an interesting indie game, Plain Sight.

“The basic rules are simple: You’re a little robot and you start with one point – that’s pretty rubbish, so you want more. To get more points you have to steal them off other players – this you do by killing them with your sword. The more points you steal the bigger, faster and generally better you are.

“However the points only count toward your final score if you blow yourself up. The more you take out, the higher your banked score.”

I sense a very interesting zen-like quality which this game could produce, or trigger, in people’s souls.

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