Plain Zen

Aleks Krotoski from Guardian found an interesting indie game, Plain Sight.

“The basic rules are simple: You’re a little robot and you start with one point – that’s pretty rubbish, so you want more. To get more points you have to steal them off other players – this you do by killing them with your sword. The more points you steal the bigger, faster and generally better you are.

“However the points only count toward your final score if you blow yourself up. The more you take out, the higher your banked score.”

I sense a very interesting zen-like quality which this game could produce, or trigger, in people’s souls.

Advertisements
This entry was posted in Games & Gamification. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s