Philips Design published few materials about the use of ‘serious games’ in design and innovation- see Playful Innovation on their site. There is a pdf describing one of such games – Spark, a small boardgame helping to generate new thoughts and ideas, creative, yet grounded in real life.
In another publication, Playing with Futures, about the use of serious games to explore possible futures, they mention another game, Building Futures.
[The] “game developed by Philips Design for Design Initiatief, a new Dutch organization helping businesses collaborate and co-create new future-proof solutions. In this game, different teams construct possible futures in an interactive and competitive way, using ideas as building bricks for their projects. Importantly, people not only ‘imagine’ new futures, but are also ‘live’ and ‘work’ in them – preparing and transforming themselves for new emerging realities.”